Special education often intersects innovation and tradition, where time-tested strategies meet emerging technologies. The challenge—and opportunity—is to weave these approaches together to create classrooms that are not just inclusive but transformative. To illustrate...
Social Competencies
Engagement Elevated: Using VR to Motivate Students with Disabilities
Listen to a discussion about this blog by VOISS / iKnow | Created Using NotebookLM Engagement is a golden ticket in education, the magic ingredient that turns learning into an active process for the student. Also referenced as students’ level of motivation, engagement...
Personalized Virtual Reality: Learning for All
A recent article published in the Journal of Research on Technology in Education (see Carreon et al. (2023)) offers findings that present opportunities in how we can use various aspects of virtual reality (VR) in the K-12 classroom. The article also highlights the...
A Game-Changer in the VR and Social Competency Landscape
We know the device with which our students with disabilities access SEL resources is not as important as the content itself... But where do we go from there? What content can we turn to for high quality research backed interventions for our students with social skill...
VR in the Classroom: It’s Not About the Goggles, It’s About the Journey
Ever thought virtual reality (VR) was just for gamers and tech enthusiasts? Think again! The world of education is buzzing with the potential of VR, especially for students with social competency learning gaps. This research shows the fanciest headsets or the most...